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Below are just some of
the basics for Roller Derby. To find out more just
click on the links below!
Check out the River
Demons on
www.facebook.com
(type in search: River
Demons)
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www.derbynewsnetwork.com
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www.youtube.com :
search for Roller Derby.
Many excellent videos
explaining the rules and regulations for Roller Derby
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www.wftda.com : This is the official Woman's Flat
Track Website.
Here you will find
information on regulations and most important Referee
hand signals.
Or click the links
below to see the WFTDA Rules and Regulations Manuals:
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WFTDA Minimum Skill Requirements
-WFTDA
Referee Hand Signals
-WFTDA
Rules
A lot of people are under
the impression that the Roller Derby of today is the same as
it was in the early 1970's. The professional banked
track teams of the past were more theater than sport.
Today's Roller Derby is very structured. There are
specific detailed rules covering all aspects of Roller
Derby. One of the goals of Roller Derby is to provide
maximum entertainment value with safety as its biggest
concern. All skaters have to pass minimum skills
required.
In more conventional
sports they tend to run themselves. You show up and
you play. In Roller Derby team members often have to
learn or re-learn to skate. They have to recruit,
raise money, practice and the list goes on and on.
It's a constant effort to be an Ambassador for their sport.
It's also not as natural as throwing or running in Roller
Derby. You have to learn to function at a high level
while having your natural balance taken away. Keep in
mind you will have opponents trying to help you lose balance
at the same time!
Roller Derby is not
difficult to understand. It moves as a very fast pace.
Here are some of the basics of Roller Derby.
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Each team has 5 skaters on the track consisting of: 1
Pivot, 1 Jammer, and 3 blockers.
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Pivot: Pivot sets the pace of the
pack and is her team's last line of defense. Pivots are
easy to spot because they have a stripe on her helmet.
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Jammer: Jammer is the only skater
who scores points for her team and is marked with a star
on the helmet.
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Blockers: Blockers act as both
defenses to hinder the other team's Jammer and they
assist their Jammer to score.
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The Bout's are made up of 2-30 minute halves divided
into Jams that last a maximum of 2 minutes.
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The Pivots line up at the starting or Pivot line.
The Blockers behind them and the Jammers are 20 feet
behind the Pivot line. Play starts on the
Referee's whistle.
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The Pivots and Blockers start forward. Once
they all cross the Pivot line a double whistle signals
the Jammers to start. The initial pass is only to
determine the lead Jammer. No points are scored at
this time.
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It is a penalty for the Pivots and Blockers not to
maintain the integrity of the pack so the Jammers are
the only ones skating at full speed. Once the
Jammers make their first pass through the pack they can
start to earn points. They do this by passing the
other teams Pivot and Blockers.
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The advantage of being the lead Jammer is she can end
the Jam at any time if she feels she's not in the
position to outscore the other Jammer any further.
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Both minor and major penalties can be assessed.
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4 minors penalties equals 1 major penalty
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1 major penalty equals one minute in the penalty box
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